Bitten planarity
The Bitten Planar is the abstract imaginary drawing that the combination of bitten or remained 2D Planar makes imaginary shapes bring up the image of space in and out of architecture. This was a way of the searching 3D moment of space while I’m drawing 2d lines and filling colours around.
The Bitten Planarity is a series of abstract, imaginary drawings that explore the interplay between two-dimensional shapes and the perception of three-dimensional space. In this work, the concept of “bitten” or “remaining” 2D planes is used to form abstract shapes that evoke a sense of spatial depth, challenging the viewer to imagine space within the boundaries of a flat surface.
The process behind these drawings is a journey of exploration, where I attempt to create a 3D experience while working within the confines of 2D lines and colour. The lines are dynamically cut, and while they physically exist on the flat white paper, I aim to envision them as though they could exist in three dimensions. In this sense, it’s a simpler, graphic expression of how I might develop 3D space using just 2D drawings, a process that allows me to focus purely on creativity without the immediate constraints of practical issues.
The abstract images created through this method are intentionally open to interpretation. How you perceive the work depends entirely on how you approach it: if you wish to see space, the drawing will invite you to imagine the space within it, as though it were a three-dimensional form. However, if you view the image as a flat 2D composition, it will remain just that—an entirely flat drawing. This duality is key to the Bitten Planarity, providing an open-ended experience where the image can shift between the realms of flatness and depth, depending on the viewer's perception.
Ultimately, the Bitten Planarity is a playful and imaginative exploration, focused on creative expression rather than solving practical design problems. It invites both the artist and the viewer to engage with space in a more abstract, artistic manner, blurring the lines between 2D and 3D worlds.
Planarity on Spotlight
The Bitten Planar is the abstract imaginary drawing that the combination of bitten or remained 2D Planar makes imaginary shapes bring up the image of space in and out of architecture. This was a way of the searching 3D moment of space while I’m drawing 2d lines and filling colours around.
The "planarity" refers to the flat surface of the paper, while the spotlight is an imaginary element guiding the viewer's attention to these subtle transitions where the abstract marks could metaphorically "turn into" architectural features or spaces.
There’s an interesting tension here between two-dimensional representation and the three-dimensional world. The white space may serve as both a void and a canvas, while the colored areas (or the remnants of them) could be seen as activating the space, creating potential for architectural forms to emerge in the viewer's mind.
Project Planarity_ 2021
The Bitten Planar is the abstract imaginary drawing that the combination of bitten or remained 2D Planar makes imaginary shapes bring up the image of space in and out of architecture. This was a way of the searching 3D moment of space while I’m drawing 2d lines and filling colours around.
Planarity_2021 is a series of abstract images that represent an intensive visual exploration of my process as a spatial designer, focusing on the creation of space during the design process. This project is the result of over a decade of experience studying and working as a spatial designer, where I’ve continuously explored ways to translate spatial concepts from the mind to the physical or virtual world.
In every project I undertake, whether it’s architecture, interior design, or any form of spatial work, I begin with the same starting point: a blank, flat 2D sheet of white paper. This initial blank canvas is where my thoughts and ideas take shape, and from there, I use a variety of methods—both traditional hand drawing and digital tools—to visualize and communicate the spatial concepts in my mind. The goal is to bridge the gap between the conceptual and the tangible, allowing others to understand the design through visual communication.
Throughout my training, I’ve developed the ability to read 2D drawings and images as representations of 3D space, which allows me to better conceptualize and refine my designs. What I aim to do with Planarity_2021 is to create 3D space within 2D drawings themselves—transforming flat images into representations of volume, depth, and movement. This process is deeply rooted in my understanding of space as both a physical and conceptual entity, and I use the graphic medium as a neutral language to communicate these ideas.
The images in Planarity_2021 are more than just abstract works; they are a direct reflection of my creative journey as a spatial designer. They serve as a visual manifestation of the moment I search for space—space that exists in my mind, in my process, and in the very act of creating. These graphic works are not merely illustrations of spaces; they are an exploration of the potential of 2D forms to give rise to 3D experiences, making them as much about artistic expression as they are about design and space-making.
Ultimately, the Planarity_2021 project is a personal journey into the nature of space itself—a search for 3D moments within the flatness of 2D drawings. The abstract imagery serves as a kind of neutral territory where these ideas can be explored freely, with the potential to both communicate design concepts and stand as independent works of art. This is the creative space I cherish as a spatial designer: the ongoing search for three-dimensionality within the two-dimensional world.
The way of producing this drawing is unplanned with two 2D planarities and filled the background as black. The angle of lines that consists of planarity makes the drawing is floating in 3D space on a 2D flat paper. I would like to describe this floating as a spatial moment, particularly which is a boundary between 2D & 3D in a drawing as It always exists in my mind as imagination.